From 9024139f4bf2f029a05ffaeaaf2158afef342785 Mon Sep 17 00:00:00 2001 From: Cristy Date: Sat, 28 Jan 2017 10:29:55 -0500 Subject: [PATCH] https://github.com/ImageMagick/ImageMagick/issues/363 --- Magick++/tests/color.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Magick++/tests/color.cpp b/Magick++/tests/color.cpp index 0ce2ebc..4d12324 100644 --- a/Magick++/tests/color.cpp +++ b/Magick++/tests/color.cpp @@ -40,7 +40,7 @@ int main( int /*argc*/, char **argv) struct colorStr colorMap [] = { { "red", 1,0,0 }, - { "green", 0,0.5019607843137256,0 }, + { "green", 0,0.5019607843137255,0 }, { "blue", 0,0,1 }, { "black", 0,0,0 }, { "white", 1,1,1 }, From a5c463d59268d2557d90565415b8e5047b25e7d2 Mon Sep 17 00:00:00 2001 From: Dirk Lemstra Date: Mon, 30 Jan 2017 13:28:58 +0100 Subject: [PATCH] Use lime instead of green to avoid rounding issues (fixes #363). --- Magick++/tests/color.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Magick++/tests/color.cpp b/Magick++/tests/color.cpp index 4d12324..138ed21 100644 --- a/Magick++/tests/color.cpp +++ b/Magick++/tests/color.cpp @@ -40,7 +40,7 @@ int main( int /*argc*/, char **argv) struct colorStr colorMap [] = { { "red", 1,0,0 }, - { "green", 0,0.5019607843137255,0 }, + { "lime", 0,1,0 }, { "blue", 0,0,1 }, { "black", 0,0,0 }, { "white", 1,1,1 },